MessageState The state of a message, either UNSPENT, SPENT, or NOT_FOUND.
UNSPENT:
The message is unspent.
SPENT:
The message is spent.
NOT_FOUND:
The message was not found.
ReceiptType The receipt type indicating what kind of transaction generated the receipt.
CALL:
The receipt was generated from a contract call.
RETURN:
The receipt was generated from a transaction that returned without data.
RETURN_DATA:
The receipt was generated from a transaction that returned data.
PANIC:
The receipt was generated from a failed contract call that panicked.
REVERT:
The receipt was generated from a failed contract call that reverted.
LOG:
The receipt was generated from a log in the contract. The Log receipt is generated for non-reference types, namely bool, u8, u16, u32, and u64.
LOG_DATA:
The receipt was generated from a log in the contract. LogData is generated for reference types which include all types except for the non_reference types mentioned above.
TRANSFER:
The receipt was generated from a transaction that transferred coins to a contract.
TRANSFER_OUT:
The receipt was generated from a transaction that transferred coins to an address (rather than a contract).
SCRIPT_RESULT:
The receipt was generated from a script.
MESSAGE_OUT:
The receipt was generated from a message.
MINT:
The receipt was generated from a mint.
BURN:
The receipt was generated from a burn.
ReturnType The type of return response for a transaction
RETURN:
Indicates the transaction returned without any data.
RETURN_DATA:
Indicates the transaction returned some data.
REVERT:
Indicates the transaction reverted.
RunState The state of a RunResult .
COMPLETED:
All breakpoints have been processed, and the program has terminated.
BREAKPOINT:
The program stopped on a breakpoint.